To love at all is to be vulnerable. Love anything and your heart will be wrung and possibly broken. If you want to make sure of keeping it intact you must give it to no one, not even an animal. Wrap it carefully round with hobbies and little luxuries; avoid all entanglements. Lock it up safe in the casket or coffin of your selfishness. But in that casket, safe, dark, motionless, airless, it will change. It will not be broken; it will become unbreakable, impenetrable, irredeemable. To love is to be vulnerable.
C.S. Lewis 

COMMISSIONS OPEN!

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Hey folks!

It sure has been quiet around these parts, hasn’t it?

I sure have been busy! There’s a lot of work to be done behind the scenes here at Crunchy Games, not to mention the birth of my adorable son!

It’s because of things like these that I’ve been looking for an excuse to do a little art on the side, something that doesn’t take months and months to complete. We could also use a little extra cash now that the baby is here, so why not? I’ll take some commissions!

Would you like some art? Here’s how it breaks down!

Line Art - $15 per full body character

Examples:image

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Simple Style - $20 per character

Examples:

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Full Style - $30 per character

Examples:

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Q&A:

What will you draw?

Any character you want, doing just about whatever you want!

What won’t you draw?

Nothing exceptionally offensive, excessively gory, or way too sexually explicit. Nothing that rubs my values wrong in any way.

What if I’m not sure you will do my request or not?

Feel free to ask! 

How do I request a commission?

You can get in touch with me here on tumblr or through my e-mail address, “itsateben@gmail.com”

CONTACT INFO:

e-mail: itsateben@gmail.com

Experience With Spriter, circa Beta 8.2

Spriter has been a part of the pipeline we’ve established at Crunchy Games for quite a few months now and I thought I would provide an assessment on the off chance that anyone out there reading might be interested in the software.

In short, I will say that my opinion of Spriter is that it’s a promising piece of software.

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Spriter has a lot of appealing features for anyone working in 2D games, although some of it’s most valuable assets are yet to be fully deployed in it’s current state (that is, Beta 8.2) These features are also available to

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Looking for a 2D Artist to join my team

Hey folks, been a while since I posted. Been busy working away on games!

For those who don’t know, I’m currently employed as art director at Crunchy Games. We’re scaling up production slightly and we want a third artist to join the team! If you’re looking for work, I’ve got an opening. A more formal ad can be found here, but I’ll provide the lowdown here on tumblr as well. Here’s what we need:

2D Artist

Desired skills include:
-Illustration
-Character and Creature design
-Hand-drawn 2D Animation

Relevant software experience includes:
-Photoshop or similar illustration software
-Adobe Flash or similar animation software

Candidates that have one or more of the following are preferred:
-Experience working on at least one released title
-Familiarity with Spriter
-Familiarity with Adobe After Effects
-Experience with special effects animations
-Experience with UI design and implementation

We are located in the Mountain View, California area. This is a salary position.

As for the project, all I can say for now is that it is a “unique upcoming sci-fi MMO that offers skill-based gameplay and caters to both mid- and hard-core gamers.” You will be expected to generate in game assets, animations, and concept art.

Feel free to get in touch with me here or with the ad linked to above. Please provide a link to your art and also a resume. 

Thanks!